Serious Game Design Summer School is a two year Erasmus IP project 240/26/12 (September 2012 – August 2014) co-financed by the European Commission under the Lifelong Learning Programme.
Aim of the Serious Game Design Summer School (SGDSS) is to improve the quality and to increase the volume of cooperation between higher education institutions and enterprises, facilitate the development of innovative practices in education and training at tertiary level and to increase the volume of student and teaching staff mobility throughout Europe.
SGDSS will aspire high amount of cooperation and sponsorship from business sector. There will be at least one on-site expert coming from the game industry, and minimum 6 experts offering their input and advice either via skype or forum discussions.
The Serious Game Design Summer School will give young designers and creative students insights and knowledge of Serious Game design and production. The Summer School centers around a role play of a game development company, where students will create serious game concepts for selected target groups, embed curricular topics using behavioral mechanics, and provide accurate information through gamification of educational activities. Teams will also prototype their ideas and analyze the usability.
The theme for the Serious Game Design Summer School will have the students create an innovative concept and demo for a digital game that falls into one of the below serious games categories: Games for Health, Games for Inclusion, Games for Sustainable Energy. Lectures will be interleaved with practical work and will be provided by academic and industry experts. Participants will be allocated 3ECTS.
Project duration: September 2012 – August 2014
Projekt partner: FH JOANNEUM Information Design, Graz, Austria
TAMK , Tampere University of Applied Sciences, Tampere, Finland
ESAD, Escola Superior de Artes e Design, Porto, Portugal
Contact: Prof. DI Dr. Maja Pivec